![]() Just… just make an effect folder like I did, if you haven’t done so already. Yes, you’re going to have to go all the way to where you have WorkingFloorAL saved. Go to the AL_EmitterRT tab, find WorkingFloorAL, double-click on it (or click on it, then click Set Effect), and switch the effect from AL_Object to AL_WorkingFloor. (If you don’t have this, make sure you have the latest version of MME) To make the parts with AutoLuminous show up, open the Effect Mapping window, located in the MMEffect drop down menu. Make sure you load those two after you’ve added your backgrounds/stages/accessories/etc. Ok, first off, let’s just remove all these extra effects I added and concentrate on what’s important here: WorkingFloorAL and AutoLuminous. Make sure you have the latest version of WorkingFloorAL (latest version at the time of typing this is v0.0.3). What is this nothing is glowing everything is reflected why is this happening And you probably tried using WorkingFloorAL, just to be a bit disappointed. You probably already know what WorkingFloor is.
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